Inaugural Drink And Dungeon – 2016 at the Block!

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So I love tabletop RPGs. And I love drinking. So I thought, why don’t I combine those two things? Another local game designer, the infamous Robert Schwalb of Shadow of the Demon Lord, is local to Nashville with me. So we asked ourselves, “why don’t we take over a bar and play some tabletop games?” And […]


Of Dwarves and Artifacts: A SagaBorn Short Story

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“Out with it,” barked the wizened old dwarf. Erl’s leather face shifted into a smile and he slapped Gartnor on the back with a stinging but friendly force. “The faster you ’splain what you want, the faster we can guzzle that pitcher.” “I…uh…I’m not here to drink. I just…” “Not here to drink, he says,” […]


SagaBorn Games: Narrative and Dramatic Role Play

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Painting by Michael Bielaczyc

When creating Atheles, Michael Bielaczyc and I have worked hard to ensure SagaBorn gameplay becomes an immersive, story-based experience with interpersonal drama and engaging narrative rather than mere power gaming. An engaging narrative is difficult to accomplish when writing a book, but it is even more difficult to accomplish in a game whose story is […]


Creating a Dungeon Map in Photoshop

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When running an adventure, having a good map is essential. If you are using miniatures, then with a quick bit of printing, you can have terrain for your players. Maps can seem daunting, but if you set up a basic map ahead of time, you can quickly produce maps for your adventures. There are plenty […]


What’s in the Future for SagaBorn and Lone Wanderer?

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So The Dead Gulch adventure is at the printers, and the PDF is already available for purchase. Where are we planning on going from here? First, we are putting out the SagaBorn Roleplaying System. This system is created for the World of Uteria setting, a harsh, low magic world. To reflect this, we have limited […]