The Saga, Feb 2022

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The Saga PDF Writing: Michael Bielaczyc, Dane Clark Collins Cover Art: Michael Bielaczyc Interior Art: Michael Bielaczyc Copyright Lone wanderer Entertainment, 2022. Ravaging and Recovery / The Nulthari – Necromancers of the North / Frazetta / Into the World Ravaging and Recovery M. Bielaczyc Before we get into how to recover from Ravage points, I […]


My Review of the Blacktongue Thief

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My Review of the Blacktongue Thief by Chistopher Buehlman “There are moments which can change a person’s life for all time..” Bilbo Baggins, The Hobbit Cartoon, 1977, Rankin Bass. When I was a kid, I waited every year for The Hobbit cartoon to play on TV. I think it was during the Fall. When Bilbo […]


White Box Edition for Sale!

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White Box Edition for Sale! Posted on September 14, 2021 by mbielaczyc The White Box Edition of SagaBorn Battles is officially for sale. After years of playing with friends and at cons, the “1st Edition” or White Box is for sale. The box comes with all you need to start playing (except for miniatures). 4 x Battle Dice 7 x Wanderers Faction Character […]


and now for something completely different, Cyberpunk Red map.

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Even game designers need a break. I have been playing Cyberpunk Red with some local choombas and have been loving it! We are playing tonight and I took a map from their latest free adventure and spiced it up a bit. You can find the updated screamsheet mission here. And here it is, the Hammerhead […]


The Saga, Issue 7

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Rethinking Hit Points – The Haunting of Eliuska Manor – Into the World Rethinking Hit Points One of the big issues I have encountered when running games is Hit Points. Sure it is a tried and true system that is simple. But often for fun games, this means the party needs a healer or they […]


The Saga, Issue 6

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The Story Guide: Overland and Town Map tool – Flowscape I have started using a program called Flowscape to create overland maps. It is a very fast tool to make very professional maps quickly. And its only $15.99 on Steam! I have used it to make simple overhead battle maps like this: With a little […]


The Saga, Issue 4

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Those of you who follow us on Facebook know that we released a big update this week: Sagaborn 1.5 Beta. We are calling it a beta because there are some significant changes, and we need people to try it out and tell us what they think. We are beginning a new column to explain the […]


The Saga , Issue 3

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The Story Guide: GM’s Apply Here We spend so much time figuring out what the players want and how they play, but we have no way of letting our players know how we gamemaster before we start. So I have written an article and included a PDF Game Master’s Sheet that will allow us to […]