Aid

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Aid Mana: 3 Casting Time: 1 standard action Range: Touch Target: 1 creature Duration: 1 minute per level Saving Throw: None   Aid grants the target a +1 morale bonus to attack rolls and saves against Fear effects, plus temporary hit points equal to 1d8 + caster level.


Alarm

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Alarm Mana: 1 Casting Time: 1 standard action Range: 25’ Target: 20’ radius from target: point Duration: 2 hours per level Saving Throw: None   Alarm sounds a mental or audible alarm each time a creature of Tiny or larger size enters the warded area or touches it. A creature that speaks the password (determined […]


Spells

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Spell Summaries – Detailed spell descriptions in the following section. 0 Mana Spells – Zero mana spells can be cast at no cost to the mage   Arcane Mark Inscribes a personal rune (visible or invisible). Daze Creature loses next action and suffer -2 an all rolls. Detect Magic Detects spells and magic items within […]