Elf: +1 DEX, cannot use iron, steel causes discomfort, low light vision 60’

Lifespan: 140 Average Height: 6’ 6” Average Weight: 195 lb. Speed: 30

Elves average 6’5” in height and are slender. They have many different skin and hair colors and their ears are pointed. Their features are more angular than humans and more slender than dwarves. They live an average of 250 years.

The elves vary greatly in culture, but they share some similarities that players should keep in mind. In the current Age, they have not been seen in Atheles for 700 years. When they arrive in most human-populated areas, they are often looked upon with shock and fright. They have an aura that seems alien and strange to humans. This effect fades with time, but in each place they go, if the humans have not encountered many elves, their appearance may cause problems.

During the Disappearance, all elves were pulled into the limbo between worlds. Time was slower there, so while the time in Atheles moved forward almost 700 years, only 350 years passed for the elves. They saw glimpses of Atheles flashing by, but could not interact. The elves who now return to Atheles are entering a world unfamiliar to them—a world of their ancestors, which they know only from stories passed down by their parents. They find humans strange, and this world, which is much more “solid” than the limbo they were born into, can be overwhelming.

The elves who have returned grew up in a strange, dreamlike world, and are now confronted with a new world with unfamiliar physics. When playing an elf, this should be kept in mind. Although the elves are powerful, they should not be used as super characters. In fact, there are many great roleplaying opportunities. For example, a low wisdom elf may have a hard time understanding the world outside his or her culture. The culture they come from may accept magic as normal, but using it in a human tavern could cause the locals to rise up against the “demons using witchcraft.”