Stabilizing

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If a hero is disabled they must succeed at a DC12 Fortitude check to stabilize. After stabilized, they may try to succeed at a dc14 con check to see if they become mobile. If they become mobile, they may do one action such as move at 1/2 speed, cast a spell, use a skill, or attack an adjacent creature at – 5 to hit and damage.

A companion or NPC can use a standard action to stabilize a disabled character on a DC12 Survival check.