{"id":1461,"date":"2026-09-29T11:50:38","date_gmt":"2026-09-29T17:50:38","guid":{"rendered":"https:\/\/www.sagaborn.com\/sbd100\/?post_type=glossary&#038;p=1461"},"modified":"2026-09-29T11:50:39","modified_gmt":"2026-09-29T17:50:39","slug":"mummy-2","status":"publish","type":"glossary","link":"https:\/\/www.sagaborn.com\/sbd100\/glossary\/mummy-2\/","title":{"rendered":"Mummy"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">A mummy is an undead creature who went through a lengthy embalming process and was then resurrected for nefarious reasons. They are often used as guardians of ancient tombs, though some texts mention mummies who rose from their tombs by sheer force of will. The mummy\u2019s most dreaded ability is Mummy Rot, which can cause a victim to slowly decompose until nothing remains but sand and dust.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>\u2014Creaturi Obscuria<\/em><\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td><strong>Characteristics<\/strong><\/td><td><\/td><td><\/td><td><strong>CV<\/strong><\/td><td><strong>3<\/strong><\/td><\/tr><tr><td><strong>Stat<\/strong><\/td><td><strong>Score<\/strong><\/td><td><strong>%<\/strong><\/td><td><strong>Speed<\/strong><\/td><td>20\u2019<\/td><\/tr><tr><td><strong>STR<\/strong><\/td><td>20<\/td><td>100<\/td><td><strong>HP<\/strong><\/td><td>32<\/td><\/tr><tr><td><strong>CON<\/strong><\/td><td>\u2014<\/td><td>\u2014<\/td><td><strong>Dmg Mod<\/strong><\/td><td>2d6<\/td><\/tr><tr><td><strong>SIZ<\/strong><\/td><td>16<\/td><td>80<\/td><td><strong>AV<\/strong><\/td><td>10<\/td><\/tr><tr><td><strong>INT<\/strong><\/td><td>8<\/td><td>40<\/td><td><strong>Class<\/strong><\/td><td>Monster<\/td><\/tr><tr><td><strong>ACU<\/strong><\/td><td>12<\/td><td>60<\/td><td><strong>Type<\/strong><\/td><td>Undead<\/td><\/tr><tr><td><strong>DEX<\/strong><\/td><td>10<\/td><td>50<\/td><td><strong>Horror<\/strong><\/td><td>1\/1d8<\/td><\/tr><tr><td><strong>SOC<\/strong><\/td><td>14<\/td><td>70<\/td><td><strong>Treasure<\/strong><\/td><td>Average<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Attack:<\/strong> Slam 70% 1d8+3+2d6 + Mummy Rot<\/li>\n\n\n\n<li><strong>Skills:<\/strong> Dodge 50%, Grapple 65%, Hide 45%, Listen 55%, Spot 55%, Stealth 45%<\/li>\n\n\n\n<li><strong>Special:<\/strong> Darkvision, Despair, Damage Resistance 5, Mummy Rot<\/li>\n\n\n\n<li><strong>Weaknesses:<\/strong> Fire, Silver<\/li>\n\n\n\n<li><strong>Habitat:<\/strong> Tombs, ruins, crypts<\/li>\n\n\n\n<li><strong>Encounter:<\/strong> Solitary, Warden Squad (2\u20134), Guardian Detail (6\u201310)<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Despair<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The first time a creature sees a mummy, it must make a Horror check (1\/1d8). A creature that fails is also paralyzed with fear for 1d4 rounds. Once a creature has resisted a particular mummy&#8217;s Despair, it cannot be affected by that mummy&#8217;s Despair again for 24 hours.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Mummy Rot<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A creature damaged by the mummy&#8217;s Slam must make a Difficult CON check or contract Mummy Rot.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td><strong>Disease Name<\/strong><\/td><td><strong>CON Save<\/strong><\/td><td><strong>Onset<\/strong><\/td><td><strong>Duration<\/strong><\/td><td><strong>Severity<\/strong><\/td><td><strong>Effect<\/strong><\/td><td><strong>Cure<\/strong><\/td><\/tr><tr><td>Mummy Rot<\/td><td>Severe<\/td><td>1 day<\/td><td>\u221e<\/td><td>Severe<\/td><td>-2 CON per week, -2 SOC at onset, skills and saves become difficult<\/td><td>5 saves<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Damage Resistance<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The mummy reduces damage from physical attacks by 5 points. Fire, magical attacks, and silver weapons ignore this resistance.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Reagents &amp; Remnants<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Cursed Wrappings (Remnant)<\/strong><strong><br><\/strong>The mummy&#8217;s ancient, brittle wrappings retain a trace of the curse that sustains it. When burned, they release a foul smoke that causes nausea and dread. Alchemists can distill them into powders used for curse-binding rituals and protective wards.<br><strong>Value:<\/strong> 300 gp<br><strong>Harvesting Difficulty:<\/strong> Difficult<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Preserved Organ (Reagent)<\/strong><strong><br><\/strong>A blackened, resin-soaked organ can sometimes be extracted from the mummy&#8217;s embalmed body. These organs are highly prized by necromancers and can be used to empower undead summoning or strengthen curses.<br><strong>Value:<\/strong> 450 gp<br><strong>Harvesting Difficulty:<\/strong> Very Difficult<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Mummy, Greater<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">Greater mummies are powerful undead created from rulers, priests, champions, and other individuals whose spirits were bound to their preserved bodies. They often command lesser mummies and serve as eternal guardians of important tombs and sacred places.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td><strong>Characteristics<\/strong><\/td><td><\/td><td><\/td><td><strong>CV<\/strong><\/td><td><strong>5<\/strong><\/td><\/tr><tr><td><strong>Stat<\/strong><\/td><td><strong>Score<\/strong><\/td><td><strong>%<\/strong><\/td><td><strong>Speed<\/strong><\/td><td>25\u2019<\/td><\/tr><tr><td><strong>STR<\/strong><\/td><td>24<\/td><td>120<\/td><td><strong>HP<\/strong><\/td><td>72<\/td><\/tr><tr><td><strong>CON<\/strong><\/td><td>\u2014<\/td><td>\u2014<\/td><td><strong>Dmg Mod<\/strong><\/td><td>3d6<\/td><\/tr><tr><td><strong>SIZ<\/strong><\/td><td>18<\/td><td>90<\/td><td><strong>AV<\/strong><\/td><td>12<\/td><\/tr><tr><td><strong>INT<\/strong><\/td><td>10<\/td><td>50<\/td><td><strong>Class<\/strong><\/td><td>Monster<\/td><\/tr><tr><td><strong>ACU<\/strong><\/td><td>13<\/td><td>65<\/td><td><strong>Type<\/strong><\/td><td>Undead<\/td><\/tr><tr><td><strong>DEX<\/strong><\/td><td>10<\/td><td>50<\/td><td><strong>Horror<\/strong><\/td><td>2\/1d10+1<\/td><\/tr><tr><td><strong>SOC<\/strong><\/td><td>16<\/td><td>80<\/td><td><strong>Treasure<\/strong><\/td><td>Rich<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Attack:<\/strong> Slam 80% 1d8+5+3d6 + Greater Mummy Rot<\/li>\n\n\n\n<li><strong>Skills:<\/strong> Dodge 50%, Grapple 75%, Hide 45%, Listen 60%, Spot 60%, Stealth 45%<\/li>\n\n\n\n<li><strong>Special:<\/strong> Darkvision, Despairing Aura, Damage Resistance 8, Greater Mummy Rot<\/li>\n\n\n\n<li><strong>Weaknesses:<\/strong> Fire, Silver<\/li>\n\n\n\n<li><strong>Habitat:<\/strong> Tombs, deserts, ruins<\/li>\n\n\n\n<li><strong>Encounter:<\/strong> Solitary, Tomb Guard (2\u20134), Royal Entourage (1 Greater Mummy and 6\u201310 Mummies)<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Despairing Aura<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The supernatural dread surrounding a greater mummy extends 30\u2019.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The first time a creature enters the aura or begins its turn within it, it must make a Horror check (2\/1d10+1). A creature that fails is also paralyzed with fear for 1d6 rounds.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Once a creature successfully resists a particular greater mummy&#8217;s Despairing Aura, it cannot be affected by it again for 24 hours.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Greater Mummy Rot<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A creature damaged by the greater mummy&#8217;s Slam must make a Very Difficult CON check or contract Greater Mummy Rot.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td><strong>Disease Name<\/strong><\/td><td><strong>CON Save<\/strong><\/td><td><strong>Onset<\/strong><\/td><td><strong>Duration<\/strong><\/td><td><strong>Severity<\/strong><\/td><td><strong>Effect<\/strong><\/td><td><strong>Cure<\/strong><\/td><\/tr><tr><td>Greater Mummy Rot<\/td><td>Severe<\/td><td>1 day<\/td><td>\u221e<\/td><td>Severe<\/td><td>-3 CON per week, -2 SOC at onset, skills and saves become difficult<\/td><td>5 saves<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Damage Resistance<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The greater mummy reduces damage from physical attacks by 8 points. Fire, magical attacks, and silver weapons ignore this resistance.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Reagents &amp; Remnants<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Royal Wrappings (Remnant)<\/strong><strong><br><\/strong>These ancient wrappings are infused with dark energy and etched with funerary glyphs. When powdered and burned as part of a ritual, they grant <strong>+10% to Spellcraft<\/strong> when casting death or curse-related magic.<br><strong>Value:<\/strong> 500 gp<br><strong>Harvesting Difficulty:<\/strong> Difficult<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Black Resin Heart (Reagent)<\/strong><strong><br><\/strong>A hardened heart soaked in embalming resin and infused with curse magic. It can be fashioned into a talisman that allows its bearer to reroll one failed check against disease or a curse each day.<br><strong>Value:<\/strong> 800 gp<br><strong>Harvesting Difficulty:<\/strong> Very Difficult<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<h1 class=\"wp-block-heading\"><strong>Mummy Lord<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\">Mummy lords are ancient rulers and high priests whose spirits remain bound to their preserved bodies. Unlike lesser mummies, they retain much of the knowledge and magical power they possessed in life. A mummy lord rarely rests alone, surrounding itself with undead servants and the accumulated treasures of its forgotten civilization.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td><strong>Characteristics<\/strong><\/td><td><\/td><td><\/td><td><strong>CV<\/strong><\/td><td><strong>6<\/strong><\/td><\/tr><tr><td><strong>Stat<\/strong><\/td><td><strong>Score<\/strong><\/td><td><strong>%<\/strong><\/td><td><strong>Speed<\/strong><\/td><td>30\u2019<\/td><\/tr><tr><td><strong>STR<\/strong><\/td><td>26<\/td><td>130<\/td><td><strong>HP<\/strong><\/td><td>90<\/td><\/tr><tr><td><strong>CON<\/strong><\/td><td>\u2014<\/td><td>\u2014<\/td><td><strong>Dmg Mod<\/strong><\/td><td>4d6<\/td><\/tr><tr><td><strong>SIZ<\/strong><\/td><td>20<\/td><td>100<\/td><td><strong>AV<\/strong><\/td><td>14<\/td><\/tr><tr><td><strong>INT<\/strong><\/td><td>14<\/td><td>70<\/td><td><strong>Class<\/strong><\/td><td>Monster<\/td><\/tr><tr><td><strong>ACU<\/strong><\/td><td>14<\/td><td>70<\/td><td><strong>Type<\/strong><\/td><td>Undead<\/td><\/tr><tr><td><strong>DEX<\/strong><\/td><td>10<\/td><td>50<\/td><td><strong>Horror<\/strong><\/td><td>2\/1d12+1<\/td><\/tr><tr><td><strong>SOC<\/strong><\/td><td>18<\/td><td>90<\/td><td><strong>Treasure<\/strong><\/td><td>Rich<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Attack:<\/strong> Slam 95% 1d8+6+4d6 + Greater Mummy Rot<\/li>\n\n\n\n<li><strong>Skills:<\/strong> Dodge 50%, Grapple 75%, Hide 40%, Knowledge 75%, Listen 65%, Spellcraft 80%, Spot 65%, Stealth 40%<\/li>\n\n\n\n<li><strong>Special:<\/strong> Darkvision, Despairing Aura, Damage Resistance 10, Greater Mummy Rot, Priest of the Dead<\/li>\n\n\n\n<li><strong>Weaknesses:<\/strong> Fire, Silver, Consecration<\/li>\n\n\n\n<li><strong>Habitat:<\/strong> Ancient tombs, forgotten temples<\/li>\n\n\n\n<li><strong>Encounter:<\/strong> Solitary or Royal Entourage (1 Mummy Lord and 2\u20136 Greater Mummies)<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Despairing Aura<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The mummy lord radiates supernatural terror to a distance of 40\u2019.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The first time a creature enters the aura or begins its turn within it, it must make a Horror check (2\/1d12+1). A creature that fails is also paralyzed with fear for 1d6 rounds.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Once a creature successfully resists a particular mummy lord&#8217;s Despairing Aura, it cannot be affected by it again for 24 hours.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Greater Mummy Rot<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A creature damaged by the mummy lord&#8217;s Slam must make a Very Difficult CON check or contract Greater Mummy Rot.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table><tbody><tr><td><strong>Disease Name<\/strong><\/td><td><strong>CON Save<\/strong><\/td><td><strong>Onset<\/strong><\/td><td><strong>Duration<\/strong><\/td><td><strong>Severity<\/strong><\/td><td><strong>Effect<\/strong><\/td><td><strong>Cure<\/strong><\/td><\/tr><tr><td>Greater Mummy Rot<\/td><td>Severe<\/td><td>1 day<\/td><td>\u221e<\/td><td>Severe<\/td><td>-3 CON per week, -2 SOC at onset, skills and saves become difficult<\/td><td>5 saves<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Priest of the Dead<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A mummy lord retains the magical abilities it possessed in life.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Mana: 120<br>Spellcraft: 80%<br>Common Spells: Fear, Animate Dead, Void Tentacles, Flame Strike, Wall of Fire, Dispel Magic, Curse, Scrying, Polymorph Other, and Dream Walk.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">A mummy lord is willing to Ravage to fuel additional spells when its Mana is depleted.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Damage Resistance<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The mummy lord reduces damage from physical attacks by 10 points. Fire, magical attacks, and silver weapons ignore this resistance.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Reagents &amp; Remnants<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Funerary Wrappings (Remnant)<\/strong><strong><br><\/strong>These elaborate wrappings are infused with the accumulated power of ancient funerary rituals. When burned as part of a magical ritual, they grant <strong>+15% to Spellcraft<\/strong> when casting curse, fear, or necromantic magic.<br><strong>Value:<\/strong> 1,000 gp<br><strong>Harvesting Difficulty:<\/strong> Very Difficult<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Canopic Organ Vessel (Reagent)<\/strong><strong><br><\/strong>One of the mummy lord&#8217;s organs is magically preserved within a canopic vessel hidden somewhere in its tomb. The preserved organ can be used to create a relic capable of storing <strong>10 Mana<\/strong>, which is released when the relic is broken.<br><strong>Value:<\/strong> 1,500 gp<br><strong>Harvesting Difficulty:<\/strong> Very Difficult<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A mummy is an undead creature who went through a lengthy embalming process and was then resurrected for nefarious reasons. They are often used as guardians of ancient tombs, though some texts mention mummies who rose from their tombs by sheer force of will. The mummy\u2019s most dreaded ability is Mummy Rot, which can cause &#8230; <a title=\"Mummy\" class=\"read-more\" href=\"https:\/\/www.sagaborn.com\/sbd100\/glossary\/mummy-2\/\" aria-label=\"Read more about Mummy\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"template":"","glossary-cat":[],"class_list":["post-1461","glossary","type-glossary","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Mummy - SagaBorn D100 Core Rulebook (Beta)<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.sagaborn.com\/sbd100\/glossary\/mummy-2\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Mummy - SagaBorn D100 Core Rulebook (Beta)\" \/>\n<meta property=\"og:description\" content=\"A mummy is an undead creature who went through a lengthy embalming process and was then resurrected for nefarious reasons. 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They are often used as guardians of ancient tombs, though some texts mention mummies who rose from their tombs by sheer force of will. The mummy\u2019s most dreaded ability is Mummy Rot, which can cause ... 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