- Mana per Level: 1
- Casting Time: 1 Standard Action
- Range: Touch
- Target: Self
- Duration: 1 hour
- Avoidance: None
- SpecialA special success if the roll is equal to or less than 1/5 t... More: Double Duration; CriticalThis is the result of a skill check roll that is 1/20 (or 5%... More: Triple Duration
- Type: Buff
A magical force protects your body, providing +1 AVThe numeric value representing how much damage armor absorbs... More of armor per mana spent. The maximum AVThe numeric value representing how much damage armor absorbs... More to be gained from this spell is +4. It lasts one hour. Warding Armor provides AVThe numeric value representing how much damage armor absorbs... More against mundane and magical damageDamage done by magic spells. This often bypasses AV, unless ... More, but not against elemental damageThis damage is caused by both mundane and magic elements, su... More. It causes no encumbrance, but it does appear to a See Magic spell. If the caster is wearing any iron, steel, or tritium, the spell is negated.
Spellcraft failure: The spell fizzles, and mana is lost.