Heal

Mana per Level: 1

Casting Time: 1 Standard Action

Range: Touch

Target: Single Target

Duration: Instant

Avoidance: Dodge

Special: Add 1d4 healing

Type: Healing

When laying your hand upon a living creature, you channel energy that cures the target.

1 Mana: heals 1d6 +3

Each additional mana adds 1d6+3

Spellcraft failure: The spell fizzles, and mana is lost.