- Mana per Level: 2
- Casting Time: 1 Standard Action
- Range: 60’
- Target: 5’ spherical area
- Duration: 1d4+1 rounds
- Avoidance: Dodge
- SpecialA special success if the roll is equal to or less than 1/5 t... More: Doubles the Duration CriticalThis is the result of a skill check roll that is 1/20 (or 5%... More: Max Duration
- Type: Trap
The mage summons thick spider-like webbing in a space. Those within the space become snared by the sticky web. The webbing needs three points of contact within the effected spell area to stay in three dimensions, otherwise it appears and falls to the ground (but may still effectively snare those in the area). Not only does the web stop or slow those within it, it makes all skill checks DifficultYour skill is halved when a task is harder than average, whi... More until the character is free of the webs.
A successful Dodge avoidance allows the character to move through the webbing at 1/2 speed. If caught in the webbing, a character can free themselves with a DifficultYour skill is halved when a task is harder than average, whi... More Effort check, which would allow them to move at half speed.
Spellcraft failure: The spell fizzles, and mana is lost.