An ankheg is a burrowing creature who hunts by luring its prey into a trap it has set. The ankheg burrows in loose soil and creates a pit that traps the hunted. It then bores up from its hiding place to attack. It will attempt to grab its prey and drag it back into the tunnel as the loose soil closes up above.
The ankheg grows to approximately 10 feet’ long and weighs around 800 lbs.
—Creaturi Obscuria
Ankheg
CV: 3
Class: Monster
Type: Aberration
Speed: 25
HPA measure of the relative health of your character, represen... More: 42
Damage ModifierA modifier to rolled damage due to above-average Strength an... More: 2d6
Armor ValueThe numeric value representing how much damage armor absorbs... More: 4
Attack: Bite 75% 1d8+2+2d6 plus grab; Acid Spit 65%
Skills: Dodge 65%, Other Skills 35%
SpecialA special success if the roll is equal to or less than 1/5 t... More: Spit Acid, Grab, Tremorsense 60 ft.
Weaknesses:
Horror An optional system where your character’s mental health ... More: 1/1d8
Treasure: Incidental
Spit Acid
Once every 6 hours, an ankheg can spit a 30-foot line of acid. Creatures struck by this acid take 4d4 points of acid damage (Agility saveRolling a characteristic to resist an effect or spell. More halves damage). Once an ankheg uses this attack, it must wait 6 hours before using it again. Additionally, during this time period, its bite attack does not inflict any additional acid damage. As a result, an ankheg does not use this abilitySomething a character can do or feel, whether a skill, a pas... More unless it is desperate or frustrated, most often spitting acid when reduced to fewer than half its full normal hit pointsA measure of the relative health of your character, represen... More or when it cannot not successfully grab an opponent.