A short, squat creature that is muscled and covered in a roughly textured skin. Its dark eyes catch the torchlight as it turns its block-like head in your direction, an unnatural deadness reflected in the dim light. Its thick arms reach the ground where massive hands slowly flex.
Only once have I faced a drueglem, deep in an underground lair where an ancient wizard had tasked one to guard a room. They are just that: a single-minded creation meant to follow simple orders. They are not particularly powerful, though they have a tough hide and seem to absorb most damage. They can eventually be taken down with mundane weapons, so if you face one, fear not. Just keep hacking.
—Etahn
It is exactly this impulse in Etahn that disturbs me. We know so little of the drueglem, but by all appearances, it is but a supernatural slave. What are we to conclude from its apparent lack of will? Perhaps it is the victim, stripped of drive, compelled only to follow the orders of the magician who summoned it.
Regardless of what one might conclude about the creature’s nature, the fact that this creature is so simple of mind provides the opportunity to trick or distract it rather than, as Etahn so eloquently put it, “just keep hacking.”
—Delgon
Drueglem
| Characteristics | CV | 2 | |||
| Stat | Score | % | Speed | 25’ | |
| STR | 12 | 60 | HPA measure of the relative health of your character, represen... More | 20 | |
| CON | – | – | Dmg Mod | 0 | |
| SIZSize defines height, weight, and bulk. There is no SIZ-assoc... More | 10 | 50 | AVThe numeric value representing how much damage armor absorbs... More | 4 | |
| INT | 2 | 10 | Class | Monster | |
| ACU | 8 | 40 | Type | Construct | |
| DEX | 12 | 60 | Horror An optional system where your character’s mental health ... More | – | |
| SOC | – | – | Treasure | – | |
- Attack: Slam 65% 1d8+2+dm
- Skills: Dodge 50%, Grapple 50%, Hide 50%, Listen 50%, Spot 50%, Stealth 50%
- SpecialA special success if the roll is equal to or less than 1/5 t... More: Immune to Fire, Poison, Disease, and Bleed, Armored, Construct Traits
- Weaknesses: –
- Habitat: Any
- Encounter: Single, Pair, or Troop (3-9)
Armored
A drueglem is made to absorb punishment from the environment or attack. They have a higher AVThe numeric value representing how much damage armor absorbs... More than normal.
