Kyzk

Long tusks and matching horns is what strikes most about the giant Kyzk of the plains. Hunted and revered, it is indeed a beast to remember.

A kyzk is a large furry creature which roams the warm lands of the south. It is know as a staple of hunters in the area, not only for its flavorful meat, but also as a sport. Kyzks stand much taller than a man, and its great horns have gored many an unlucky hunter. They are muscled and thick-skinned under their fur, but also fast for its size.

—Journal of Jarin Plainswalker

Kyzk

CharacteristicsCV3
StatScore%Speed35’
STR20100HP43
CON1890Dmg Mod+2d6
SIZ25125AV4 (thick hide)
INT315ClassAnimal
ACU1260TypeMammal
DEX1155Horror
SOC525TreasureHarvestables
  • Attack: Gore 75% 1d8+3+dm and Trample 75% 1d8+3+d,
  • Skills: Dodge 65%, Grapple 60%, Hide 60%, Listen 60%, Spot 60%, Stealth 60%
  • Special: Stampede
  • Weaknesses:
  • Habitat: Warm plains or desert
  • Encounter: Herd (15–100)

SIZ Note
Large (SIZ 25) = -10% to Hide/Stealth/Dodge (already applied) Stampede
When three or more kyzk trample together while adjacent, they may trample creatures of their size or smaller. Victims’ save rolls are Difficult (halved skill) due to the overwhelming mass of the stampede.

Remnants and Reagents

Kyzk Hide (Remnant)

  • Leather armor made from kzyk hide gains an extra AV. A single hide may make armor up to a total of SIZ 20.
  • Value: 150 gp
  • Harvesting Difficulty: Average