Orrilot

Orillots are large warm blooded mammals used as domesticated animals in the lands of Atheles. They are taller than a man, with rough leathery skin. Their backs are covered in large plates, resembling a tortoise’s shell, save that it is segmented. They have short tusks which protrude from the sides of their mouth, and their intelligent yellow eyes sit recessed on either side of its large head.

Though considered domesticated, they form a bond with their handler, and can be completely unmanageable by any but their accepted master. They have been used mainly as mounts and beasts of burden, though in a few wars the Ishians have used them in battle.

Most orillots are used to pull huge wagons or carry heavy loads upon their backs; however, in the lands near Ferryport, they are used to tow ships up the Aerlon River. Due to their large size, they are actually able to walk along the bottom of the river and tow boats and small ships directly upstream in the shallows near the river’s banks, instead of having to pull them diagonally from the shore, as horse or mule teams must do. 

Traveling the plains and deserts of the south as well as the Rivers near Ferryport would be much more difficult, if not for the massive orillots that serve their masters willingly, pulling giant wagons and caravans through the wastes and towing ships up rivers. 

  • Average Size: 12’-24’
  • Average Lifespan: 100 years
  • Diet: Herbivore
  • Environment: Temperate Plains, Desert
  • Organization: Solitary or Pair
  • Reproduction: Live birth, mother cares for young

—Zoological Encyclopedia

Orrilot

CharacteristicsCV3
StatScore%Speed40’
STR28140HP60
CON20100Dmg Mod+3d6
SIZ40200AV4 (thick hide)
INT520ClassAnimal
ACU840TypeBeast
DEX1050Horror
SOCTreasure
  • Attack: Slam 75% 1d8+3+3d6
  • Skills: Dodge 50%, Grapple 60%, Hide 45%, Listen 60%, Spot 60%, Stealth 45%
  • Special: Scent
  • Weaknesses:
  • Habitat: Any plains
  • Encounter: Solitary

SIZ Note
Huge (SIZ 40) = -15% to Hide/Stealth/Dodge (already applied) 

Scent

A creature with scent can smell creatures within 30’ even if they are hidden or invisible. They may use an easy Spot check to detect creatures nearby with by their scent.