Zombie

The corpse of a deceased person remains animated, but no person resides within. The zombie is a creature of pure bodily function. There are no hopes, no dreams, and no thoughts or self-awareness. The zombie’s only remaining drive is to survive and to consume; its only diet is meat, and the only meat it craves is human.

We haven’t yet discovered the cause of the zombie’s condition. Is it animated by dark magic, or by some infiltration of force from the Navirim? Has a malignant parasite taken residence in the rotting flesh?

I don’t know, but I intend to discover the truth so that we might find a way to combat this terrifying curse.

— Neville’s Journal, Wanderer’s Guild (Shortly after this writing, Neville went missing. He was later discovered in a mindless state, covered in gore, gnawing on the bones of his adventuring companion. His body was burned, and his work was never completed.)

Shambling Zombie

CharacteristicsCV1
StatScore%Speed20’
STR1050HP7
CON––Dmg Mod0
SIZ1365AV0
INT––ClassMonster
ACU––TypeUndead
DEX1050Horror1/1d4
SOC––Treasure–
  • Attack: Bite 50% 1d6+1+dm
  • Skills: Grapple 40%, Listen 40%, Spot 40%
  • Special: Zombie Bite
  • Weaknesses: Headshots kill instantly, Slow, Low HP
  • Habitat: Any
  • Encounter: Solitary, Group (2-8), Herd (9+)

Slow 

-5’ movement

Zombie Bite

The bite of a zombie carries a foul, cursed infection that festers in the bloodstream. Within a day, the victim develops a burning fever, cold sweats, and a gnawing pain in the gut.

The disease steadily consumes the body, reducing CON by 2 each day. When the victim finally succumbs, death is brief, as they soon rise again as one of the dead.

Disease NameCON SaveOnsetDurationSeverityEffectCure
Zombie BiteAverage1 dayUntil CuredAcute-2 CON per day, all skills difficult2 saves