Orlock

Orlock Predators are the dedicated hunters and soldiers of an Orlock hive. Heavier chitin protects their bodies, and when driven into a rage they charge their enemies with little concern for their own safety.

Orlock Predator

CharacteristicsCV1
StatScore%Speed30’
STR1050HP15
CON1050Dmg Mod+1
SIZ1050AV4
INT630ClassMonster
ACU840TypeFey (Athelesian)
DEX840Horror1/1d4
SOC630TreasureAverage
  • Attack: Longsword 50% 1d8+1+dm
  • Skills: Athletics 45%, Dodge 50%, Grapple 50%, Hide 35%, Listen 40%, Spot 40%, Stealth 35%
  • Special: Rage, Take a Hit, Hivemind, Darkvision
  • Weaknesses: Cold Iron
  • Habitat: Orlock hives, caverns, ruins
  • Encounter: Pair or Group (3–6)

Rage

An Orlock Predator may enter a Rage, gaining +10% to Attack and Grapple checks and +2 damage while raging.

Take a Hit

The Predator’s thick chitin and willingness to endure injury allow it to reduce incoming physical damage by 1 point.

Hivemind

Orlock Predators automatically share awareness of obvious threats with other Orlocks within 500’.

Darkvision

Orlocks can see in extremely dim conditions out to 60’, requiring only the faintest source of light to see.