Orlock Predators are the dedicated hunters and soldiers of an Orlock hive. Heavier chitin protects their bodies, and when driven into a rage they charge their enemies with little concern for their own safety.
Orlock Predator
| Characteristics | CV | 1 | |||
| Stat | Score | % | Speed | 30’ | |
| STR | 10 | 50 | HPA measure of the relative health of your character, represen... More | 15 | |
| CON | 10 | 50 | Dmg Mod | +1 | |
| SIZSize defines height, weight, and bulk. There is no SIZ-assoc... More | 10 | 50 | AVThe numeric value representing how much damage armor absorbs... More | 4 | |
| INT | 6 | 30 | Class | Monster | |
| ACU | 8 | 40 | Type | Fey (Athelesian) | |
| DEX | 8 | 40 | Horror An optional system where your character’s mental health is ... More | 1/1d4 | |
| SOC | 6 | 30 | Treasure | Average | |
- Attack: Longsword 50% 1d8+1+dm
- Skills: Athletics 45%, Dodge 50%, Grapple 50%, Hide 35%, Listen 40%, Spot 40%, Stealth 35%
- SpecialA special success if the roll is equal to or less than 1/5 t... More: Rage, Take a Hit, Hivemind, Darkvision
- Weaknesses: Cold Iron
- Habitat: Orlock hives, caverns, ruins
- Encounter: Pair or Group (3–6)
Rage
An Orlock Predator may enter a Rage, gaining +10% to Attack and Grapple checks and +2 damage while raging.
Take a Hit
The Predator’s thick chitin and willingness to endure injury allow it to reduce incoming physical damage by 1 point.
Hivemind
Orlock Predators automatically share awareness of obvious threats with other Orlocks within 500’.
Darkvision
Orlocks can see in extremely dim conditions out to 60’, requiring only the faintest source of light to see.