Wizard

CharacteristicsCV3
StatScore%Speed25’
STR1260HP21
CON945Dmg Mod0
SIZ1260AV0
INT1680ClassBeing
ACU1470Type
DEX1365Horror
SOC1260Treasure40 gp (equipment)
  • Attack: Ranged: Energy Burst 67% 1d4+1+Element; Melee: Short Sword 52% 1d6+dm
  • Skills: Dodge 63%, Fine Manipulation 17%, Grapple 22%, Hide 22%, Insight 37%, Knowledge (General) 40%, Knowledge (Arcane) 65%, Listen 67%, Persuade 31%, Research 67% , Sense 42%, Spellcraft 73%, Spot 67%, Stealth 12%, Teach 34%
  • Talents/Special: Spellbook, Energy Burst
  • Equipment: Thick Cloth Armor, Journal, Spellbook, Ink and Quill, Short Sword, 2 gp 

Mana: 7

Spells: Countermagic, Elemental Arrow, Elemental Blast, Light, Warding Armor

Element: Fire (default), or Water, Ice, Air, Earth, Electricity 

SpellBook: You gain mana and can cast spells.

Energy Burst: You fire a small orb of energy (caster’s active Elemental Focus: fire, water, earth, air, ice, or electricity) at the target. You must succeed on a Spot check to hit the target. The orb deals 1d4 +1 points of magic damage.