Ank

A large lizard-like creature used as a herd animal and food producer in the desolate places of the world, the ank is a staple the deserts and wastes.

Anks are large, semi-domesticated, lizard-like creatures that travel the Wildelands in herds. They are useful in the dry lands due to their unique water preservation ability. They chew grasses and plants and deposit a honey-like substance into pouches near its neck. Originally, this was a survival technique for the ank alone, but as they became domesticated, they have been bred to produce a much larger supply of the substance. Not only are anks extremely useful as pack animals in the deep desert, but are also great sources of nourishment in barren lands. 

From the Journal of Jarin Plainswalker

Ank

CharacteristicsCV2
StatScore%Speed25’
STR1470HP22
CON1470Dmg Mod1d4
SIZ1890AV2 (Thick Hide)
INT315ClassAnimal
ACU420TypeTerian
DEX840Horror
SOCTreasureHarvestables
  • Attack: Bite 60% 1d6+2+dm
  • Skills: Dodge 50%, Grapple 50%, Hide 35%, Listen 50%, Spot 50%, Stealth 40%
  • Special: Honey Globule Growth, Scent
  • Weaknesses:
  • Habitat: Plains
  • Encounter: Herd 2-30

Scent

Scent allows a creature to Spot other beings by their smell alone. 

Remnants and Reagents

Honey Globule Growth

At the end of the day, the ank grows two honey globules as a byproduct of eatings and the sunlight it has absorbed. Once per day, if consumed, these headl 1d4 hit points, alleviates hunger and thirst, and cures 1 horror.

Value: 5 sp

Harvesting Difficulty: Easy