A skinny man stands in front of you, his shiny black eyes staring through you. A small mouth opens to a twisted smirk as he rushes towards you.
A beh’ul is one of the most common dwellers of the Navirim. They can not cross into Atheles with their physical body, so they must possess a sentient Athelian creature. They are parasites, entering their host and consuming their spirit. They can leave the host if they want, and if they do, the host’s spirit will have control over its own body again.
The only way to trap them in a body or in their green gas-like form is to encircle it with salt. Once trapped, it can be killed by a final blow from a silver blade or enchanted weapon made to combat demons from the Navirim.
—Etahn
Beh’ul Template
- CV: +1
- HPA measure of the relative health of your character, represen... More: +10
- AVThe numeric value representing how much damage armor absorbs... More: +1
- Weaknesses: Salt, Enchanted Weapons, Cold Iron
- SpecialA special success if the roll is equal to or less than 1/5 t... More: Possess, Incorporeal Form, Leave Undead
Possess
A beh’ul can possess the body of a medium-sized living or recently dead humanoid as a standard action. The beh’ul must be in incorporeal form to attempt to possess the creature, an ACU contested saveRolling a characteristic to resist an effect or spell. More negates. A target under the effects of a Protection from the Never spell cannot be possessed. Once per day, a living creature that has been possessed can try a new ACU saveRolling a characteristic to resist an effect or spell. More to expel the beh’ul. After 3 failures the creature can no longer attempt a new saveRolling a characteristic to resist an effect or spell. More. If the possessed creature has protection from the never cast on it, then it gets to try a new saveRolling a characteristic to resist an effect or spell. More. A successful dismiss spell forces the beh’ul out of the possessed creature and back to the Navirim.
While possessing a creature the Beh’ul keeps the physical stats of the possessed creature, but keeps its own mental stats. A possessed creature can become physically trapped within a circle of salt or a specific runed circle (often created by a ritual).
Incorporeal Form
A beh’ul can leave the host body it possesses at any time as a standard action. The only way to trap a beh’ul in a body is with a circle of salt, or with a runed circle. This form looks like a green mist. A beh’ul only takes damage from cold iron (or enchanted weapons vs Navirite fey) in incorporeal form.
Leave Undead
If a beh’ul’s vessel is killed while it is possessed, the beh’ul is expelled, but the body of the slain returns to life as a zombie with the hit pointsA measure of the relative health of your character, represen... More and attacks it had as the possessed beh’ul.

