Ghast

A pale creature, its skin thin as parchment, with long fingernails curled like blackened claws. It jumps at you with its mouth wide open, showing blackened pointed teeth. 

Ghasts are creatures who are undead, living among the dead and eating their rotting flesh. It is believed the first ghasts came from cannibalistic humanoids, who carried their hunger for human flesh into death. 

A hunter can find many contracts around larger cities to keep their graveyards free of ghasts, as they have become something of an epidemic since magic has returned. You must be quick, and stay free of its bite, as it can paralyze even the strongest warriors.

—Etahn 

Ghast

CharacteristicsCV2
StatScore%Speed25’
STR1050HP28
CONDmg Mod0
SIZ1470AV2
INT210ClassMonster
ACUTypeUndead
DEX1890Horror1/1d6
SOCTreasureHarvestables
  • Attack: 60% Claw 1d6+2+dm and bite 60% 1d6+2+dm+paralyze+ghast fever
  • Skills: Dodge 50%, Grapple 50%, Hide 50%, Listen 50%, Spot 50%, Stealth 50%
  • Special: Dark Vision 60′, Ghast Fever, Paralyze
  • Weaknesses: Silver
  • Habitat: Any dark
  • Encounter: Solitary, Pair, or Corpse (3-12)

Silver

Silver burns a ghast’s tough skin, doing an extra 1d4 damage.

Paralyze

Those hit by a ghast’s bite must succeed on a difficult ACU check or be paralyzed for 2 rounds. Each round, a creature may attempt a difficult ACU check to break the paralysis.

Ghast Fever

Disease NameStamina SaveOnsetDurationSeverityEffectCure
Ghast FeverHard1 day2 weeksAcute-3 CON loss, all skills difficult2 saves

Reagents and Remnants

Ghast Fluids (Reagent)
The dark, viscous fluid within a ghast veins can be used as a base for fever-reducing medicines.
Value: 25 gp per dose
Harvesting Difficulty: Average