This aquatic creature is covered in an armored shell, has four giant claws, and a horrible visage: two small black eyes and a mass of tentacles hanging down from its mouth. It can be up to 8 feet long and weigh around 700 lbs.
This giant monstrosity stays near areas with water. It moves quickly when in the water, and slows on land. It is a hunter, living only to feed and sleep. It uses its claws to attack and grapple opponents.
It has no weaknesses, and it can take a lot of swings to take one down, but that is the surest way to defeat one, a strong arm and quick reflexes.
—Etahn
Grelm
| Characteristics | CV | 4 | |||
| Stat | Score | % | Speed | 30’, Swim 50’ | |
| STR | 16 | 80 | HPA measure of the relative health of your character, represen... More | 48 | |
| CON | 16 | 80 | Dmg Mod | +2d6 | |
| SIZSize defines height, weight, and bulk. There is no SIZ-assoc... More | 32 | 160 | AVThe numeric value representing how much damage armor absorbs... More | 4 | |
| INT | 3 | 15 | Class | Monster | |
| ACU | 6 | 30 | Type | Navirite | |
| DEX | 14 | 70 | Horror An optional system where your character’s mental health is ... More | 2/1d8+1 | |
| SOC | 2 | 10 | Treasure | Harvestables | |
- Attack: (2) Claw 80% 1d6+4+dm+Grab and Bite 80% 1d6+4+dm+Poison (grappled targets only); Boulder 70% 2d6 (30’)
- Skills: Dodge 65%, Grapple 80%, Hide 25%, Listen 65%, Spot 65%, Stealth 25%
- SpecialA special success if the roll is equal to or less than 1/5 t... More: Reach 10’, Grab, Poison, Fearless, Aquatic
- Weaknesses: Cold Iron (double damage)
- Habitat: Rivers, lakes, swamps, coastal areas
- Encounter: Solitary or Pair
SIZSize defines height, weight, and bulk. There is no SIZ-assoc... More Note
Huge (SIZSize defines height, weight, and bulk. There is no SIZ-assoc... More 32) = -20% to Hide/Stealth/Dodge (already applied)
Grab
When hit with an attack that also does Grab, the grelm and defender must roll an opposed Heroic Action. If the defender loses, they become grappled. They must succeed at a Heroic Action during their turn to free themselves. A grelm can use its Bite attack against a creature it has grappled.
Poison
A creature damaged by the grelm’s Bite is exposed to Grelm Saliva.
| Poison | Type | POT | Onset | Effect | Secondary Effect | Cure | Price |
| Grelm Saliva | Injury | 14 | Instant | POT damage | -10 Max HPA measure of the relative health of your character, represen... More | 1 saveRolling a characteristic to resist an effect or spell. More | 490 gp |
Fearless
Grelm are immune to all fear effectsEffects are conditional modifiers due to actions against the... More.
Aquatic
Grelm are natural swimmers and suffer no penalties for moving or fighting underwater. They have a Swim Speed of 50’.
Reagents & Remnants
Grelm Saliva (Reagent)
The venomous saliva harvested from glands surrounding the grelm’s mouth. A grelm yields up to four doses of Grelm Saliva.
Value: 490 gp per dose
Harvesting Difficulty: DifficultYour skill is halved when a task is harder than average, whi... More