Ugrloht 

If the Navirim is the dream realm, then ugrlohts are from the area where nightmares are born. They are nothing but a grotesque, asymmetrical mass of teeth, a gaping mouth, and tentacles. Two massive tentacles are spiked and used for attacks; they sprout from atop the mass. A small patch of flesh above the massive mouth is dotted with greasy, glassy black orbs, which I assume serve as eyes.

They can be found anywhere underground or dark places, where there is stuff for them to shove into their giant maw, often in garbage or corpse piles. They are smart as well, often forming alliances with other dark creatures in the area to form symbiotic partnerships.

Their bodies are massive, around 8’ across, weighing about 500 lbs.

Be wary of their touch as well, where an ugrloht is, disease is as well.

—Etahn

Ugrloht 

CharacteristicsCV4
StatScore%Speed20’
STR1260HP38
CON1680Dmg Mod1d6
SIZ22110AV6
INT945ClassMonster
ACU1260TypeNavirite
DEX1050Horror2/1d8+1
SOC630TreasureHarvestables
  • Attack: (2) Tentacle 70% 1d6+4+dm and Grab and Bite 55% 1d6+4+dm+ Filth Fever
  • Skills: Dodge 50%, Grapple 70%, Hide 45%, Listen 65%, Spot 70%, Stealth 45%, Survival 55%
  • Special: Constrict, Darkvision, Filth Fever, Grab, Reach 15’, Scent
  • Weaknesses: Cold Iron
  • Habitat: Underground, sewers, refuse pits, ruins
  • Encounter: Solitary, Pair, or Cluster (3–4)

Grab

When an ugrloht hits a creature with a Tentacle attack, the ugrloht  and its target make an opposed Grapple Heroic Action. If the ugrloht wins, the target becomes Grappled.

A grappled creature may attempt another opposed Grapple Heroic Action on its turn to escape.

Constrict

An ugrloht uses its powerful tentacles to crush captured prey.

At the beginning of its turn, the ugrloht automatically inflicts its Tentacle damage against each creature it has Grappled.

Gutter Fever

A creature damaged by the ugrloht ‘s bite must make a CON check or contract Filth Fever.

Disease NameCON SaveOnsetDurationSeverityEffectCure
Gutter FeverAverage1d3 dayUntil curedAcute-1 DEX and -1 CON each day2 save

Scent

An ugrloht can smell creatures within 30’, even if they are hidden or invisible. It may make an Easy Spot check to detect nearby creatures by scent.

Reach

An ugrloht ‘s long attacking tentacles have 15’ Reach.

Darkvision

An ugrloht can see normally in extremely dim conditions, requiring only the faintest source of light.

Reagents & Remnants

Ugrloht Tentacle (Remnant)
The dense, muscular tentacles of an ugrloht are covered in tough hide and hooked growths. Properly preserved sections are useful in crafting flexible armor, bindings, and magical items associated with grappling or restraint.

Value: 125 gp each
Harvesting Difficulty: Difficult

Filth Gland (Reagent)
A swollen gland near the creature’s enormous maw contains a concentrated mixture of the pathogens responsible for Gutter Fever. Alchemists prize the dangerous substance for researching diseases, poisons, and their cures.

Value: 200 gp
Harvesting Difficulty: Very Difficult