A large, demon whose head seems to be part of its massive chest, with a wide fang-filled mouth. Its massive, thick arms drape to the ground, with sharp black claws growing out of the three digits it has on each hand.
It stands 9 feet tall and weighs about 800lbs.
—Oharad, Cryptonombus of the Navirim
Vorzhem are awful creatures whose poison seeps into the lands in which they occupy. Flora and fauna twist and become deformed if exposed to the essence of a Vorzhem for too long. Though smart, they often waste time in this world seeking food and pleasure, finding joy in the corruption and pain they cause, and then slumber off their festive pursuits
—Wolfram Buhl, Buc de Megichen Teir (translated into the common tongue).
Vorzhem
| Characteristics | CV | 5 | |||
| Stat | Score | % | Speed | 35’ | |
| STR | 26 | 130 | HPA measure of the relative health of your character, represen... More | 58 | |
| CON | 28 | 140 | Dmg Mod | +2d6 | |
| SIZSize defines height, weight, and bulk. There is no SIZ-assoc... More | 30 | 150 | AVThe numeric value representing how much damage armor absorbs... More | 6 (Thick Hide) | |
| INT | 16 | 80 | Class | Monster | |
| ACU | 12 | 60 | Type | Navirite | |
| DEX | 10 | 50 | Horror An optional system where your character’s mental health ... More | 2/1d10+1 | |
| SOC | 15 | 75 | Treasure | Harvestables and Equipment | |
- Attack: Bite 85% 1d6+5+dm and (2) Claws 85% 1d6+5+dm+Grab
- Skills: Dodge 80%, Grapple 85%, Hide 75%, Listen 75%, Spot 75%, Stealth 75%
- SpecialA special success if the roll is equal to or less than 1/5 t... More: Grab, Nausea, Great Cleave, Power Attack, Darkvision 60 ft., Amphibious, Space 10 ft., Reach 10 ft.
- Weaknesses: Cold Iron
- Habitat: Any
- Encounter: Solitary
Grab – Expert Grappler
When the Vorzhem hits with a claw, it may initiate a Heroic Action (STR vs. target’s STR or DEX). If the target fails, they are grappled and cannot act except to attempt escape with a successful Heroic Action on their turn. While grappling, the Vorzhem loses one of its claw attacks, but its bite attack gains +50%.
Nausea
Any creature grappled by the Vorzhem must succeed on a CON saveRolling a characteristic to resist an effect or spell. More each round or become nauseated. A nauseated victim cannot attack or cast spells, and may only move or attempt Heroic Actions. The condition lasts until the victim succeeds on a CON saveRolling a characteristic to resist an effect or spell. More, or one full minute passes without being engaged with a Vorzhem.
Great Cleave
If the Vorzhem disables or kills a creature with an attack, it gains an immediate free attack against another creature in reach. This chain continues as long as each attack drops its target.
Power Attack
Before attacking, the Vorzhem may take a -10 melee attack roll penalty while gaining +1d8 to the melee damage roll.
Reagents & Remnants
Vorzhem Ichor (Reagent)
A viscous, stinking fluid that seeps from a Vorzhem’s hide. Alchemists can refine it into a potent toxin or corruption agent. Raw, it causes nausea and poisoning when ingested.
Value: 100 gp
Harvesting Difficulty: DifficultYour skill is halved when a task is harder than average, whi... More
Vorzhem Hide (Remnant)
Thick patches of its armored skin can be harvested to reinforce armor. When properly treated, it is immune to acid and gains +1 AVThe numeric value representing how much damage armor absorbs... More, but a Vorzhem’s hide never loses its stench. The hide can be worked into up to 22 SIZSize defines height, weight, and bulk. There is no SIZ-assoc... More total in armor.
Value: 750 gp
Harvesting Difficulty: Very DifficultYour skill is halved when a task is harder than average, whi... More
