Boggart

by M Bielaczyc

A small gray-skinned creature, its saucer-like blank eyes glow in the dark. A broad mouth opens, flashing needle-thin teeth.

Boggarts are like rats, they are usually found in large packs, and breed rapidly. Ugh, I don’t even want to think about boggarts mating! Anyway, since the Return, they have made their homes in caves, woods, and sewers. They love to hurt other creatures, are very self-centered, and eat just about anything. Many hunters believe that the only way to clear out a boggart infestation is to kill them all, or else they will quickly breed again to replace their numbers, and then some. I have had some luck in negotiating with the little demons, but only in rare circumstances with those that show any kind of intellect. Even then, they generally can’t think or see past eating and breeding.

They are nocturnal, and bright lights nearly blind them.

Etahn

Boggarts are the creatures behind so many myths. These short two-foot tall saucer-eyed monsters have been called many things: gremlins, kobolds, sprites, or bogeys. They lurk anywhere it is dark and filthy. They use their clawed hands or crude tools to scrounge and scavenge for food and treasure.

They dislike most other creatures and can range from simply being a mild nuisance to a major, violent force to the other races of Uteria, depending upon their numbers. They lurk in the dark, attack when people are asleep or hurt, and steal the belongings of others, destroying whatever they cannot carry. They are blamed for a wide range of problems, from broken wagon wheels to missing livestock.

—Creaturi Obscuria

Boggart

CharacteristicsCV1
StatScore%Speed20
STR840HP10
CON630Dmg Mod-2
SIZ420AV0
INT630ClassBeing
ACU630TypeNavirite (Fey)
DEX1260Horror
SOC420Treasure12 gp
  • Attack: Short Sword 50% 1d6-1
  • Skills: Dodge 60%, Grapple 40%, Hide 50%, Listen 40%, Spot 40%, Stealth 45%
  • Special: Dark Vision 60’
  • Weaknesses: Light Sensitivity
  • Habitat: Any dark area.
  • Encounter: Single, Pair, or Gang (3-20)

SIZ Note
Small (SIZ 4) = +10% to Hide/Stealth/Dodge (already applied) 

Light Sensitivity
If exposed to light brighter than a torch, attacks suffer -5% to hit, and Spot is dropped by -10%.