Dretch

by M Bielaczyc

A dretch is a common creature from the Navirim, often seen entering the lands near portal stones or places deep in the earth. What purpose they serve in the Navirim, I do not know, as they seem uninterested or unaware of what happens around them.

They are only around 4 feet tall, and sometimes almost as wide. Pale, translucent skin hangs in folds, their eyes just as pale and blank. Their skin is tough as leather and their yellowed claws and teeth are hard as steel.

Oharad, Cryptonombus of the Navirim.

Dretch

STRCONSIZINTACUDEXSOC
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  • CV: 2
  • Class: Monster
  • Type: Navirite
  • Speed: 20
  • HP: 22
  • Damage Modifier: +0
  • Armor Value: 2
  • Attack: Claws (x2) 65% 1d6+2 and Bite 55% 1d6+2
  • Skills: Dodge 50%, Grapple 40%, Hide 40%, Listen 40%, Spot 40%, Stealth 35%, Other Skills 15%
  • Special: Belching Acid, Darkvision 60’, Immune to Acid, Electricity, and Poison
  • Weaknesses: Cold Iron
  • Horror: First Encounter 1/1d3
  • Treasure: None
  • Environment: Any
  • Organization: Single, Pair, or Herd (3–12)

Belching Acid
Once per day, as a free action, the dretch can belch a cloud of acid that surrounds it in a 5’ radius. The fog lasts four rounds and follows the dretch. It is considered standard acid, doing 1d6+1 damage to flesh and 1 AV reduction per round.

Remnants and Reagents

Acid Gland
A dretch’s acid gland can be removed, which holds two doses of standard acid.
Value: 30 gp
Harvesting Difficulty: Average