Skeleton

by Paul Bielaczyc

An unintelligent undead spirit inhabits the skeleton of a fallen creature. Sometimes they can be the servant of a dark mage, but they have also been known rise on their own for reasons unknown… another sign of the strange times we live in.

—Etahn

Rotting Skeleton 

CV 1/2

StatSTRCONSIZINTACUDEXSOC
Base6126
Roll306030
  • CV: 1/2
  • Class: Monster
  • Type: Undead
  • Speed: 25
  • HP: 6
  • Damage Modifier: 0
  • Armor Value: 0
  • Attack: Claw 45% 1d6
  • Skills: Dodge 45%, Grapple 25%, Hide 25%, Listen 25%, Spot 25%, Stealth 25%, Other Skills 15%
  • Special: Piercing attacks are Difficult.
  • Weaknesses: Bludgeoning does an extra 1d4 damage.
  • Horror: (1/1d4)
  • Treasure: Standard

Skeleton

 CV 1

StatSTRCONSIZINTACUDEXSOC
Base8158
Roll406540
  • CV: 1
  • Class: Monster
  • Type: Undead
  • Speed: 25
  • HP: 8
  • Damage Modifier: 0
  • Armor Value: 0
  • Attack: (2) Claw 50% 1d6+1
  • Skills: Dodge 50%, Grapple 40%, Hide 40%, Listen 40%, Spot 40%, Stealth 35%, Other Skills 15%
  • Special: Piercing attacks are Difficult.
  • Weaknesses: Bludgeoning does an extra 1d4 damage.
  • Horror: 1/1d4
  • Treasure: Standard

Shattered Skeleton

CV 1

StatSTRCONSIZINTACUDEXSOC
Base8158
Roll406540
  • CV: 1
  • Class: Monster
  • Type: Undead
  • Speed: 25
  • HP: 8
  • Damage Modifier: 0
  • Armor Value: 0
  • Attack: Claw 50% 1d6+1
  • Skills: Dodge 50%, Grapple 40%, Hide 40%, Listen 40%, Spot 40%, Stealth 35%, Other Skills 15%
  • Special: Piercing attacks are Difficult. Bone shards 1d4+1 Bleed
  • Weaknesses: Bludgeoning does an extra 1d4 damage.
  • Horror: 1/1d4
  • Treasure: Standard

Bone Shards

As a standard action, the  shattered skeleton can throw bone shards in a 20’ cone. Targets are hit with small bone splinters doing 1d4+1 damage plus 1 Bleed. A successful Dodge halves the damage.


Greater Skeleton 

CV 2

StatSTRCONSIZINTACUDEXSOC
Base121612
Roll608060
  • CV: 2
  • Class: Monster
  • Type: Undead
  • Speed: 25
  • HP: 16
  • Damage Modifier: 1d4
  • Armor Value: 2
  • Attack: (2) Claws 65% 1d6+2+1d4
  • Skills: Dodge 65%, Grapple 50%, Hide 50%, Listen 50%, Spot 50%, Stealth 50%, Other Skills 25%
  • Special: Piercing attacks are Difficult. Resistant
  • Weaknesses: Bludgeoning does an extra 1d4 damage.
  • Horror: 1/1d6
  • Treasure: Standard

Skeletal Boss 

CV 4

StatSTRCONSIZINTACUDEXSOC
Base181715
Roll908575
  • CV: 4
  • Class: Monster
  • Type: Undead
  • Speed: 25
  • HP: 32
  • Damage Modifier: 1d6
  • Armor Value: 4
  • Attack: (2) Claws 80% 1d6+2+1d6+(1d4 withering damage)
  • Skills: Dodge 75%, Grapple 65%, Hide 65%, Listen 65%, Spot 65%, Stealth 65%, Other Skills 45%
  • Special: Piercing attacks are Difficult. Resistant
  • Weaknesses: Bludgeoning does an extra 1d4 damage.
  • Horror: 1/1d6

Treasure: Standard