Push

  • Mana per Level: 1
  • Casting Time: 1 Standard Action
  • Range: 60’
  • Target: Single Target
  • Duration: Instant
  • Avoidance: Contested ACU vs target DEX or STR
  • Special: save is difficult, Critical: save is very difficult
  • Type: Utility

A magical force pushes the object away from the caster and causes bludgeoning damage. The target can be a person or an object.

Each additional mana can push a larger person or object (an additional 7 SIZ), push an additional 5’ backwards, and add 1d6 damage. If the target is a larger SIZ than the mana spent, it is not pushed, but it does take damage. Avoidance with a DEX or STR roll stops the creature from being pushed, and they only take 1/2 damage.

Mana1234567
SIZ7142128354249
Damage1d62d63d64d65d66d67d6
Push Distance5’10’15’20’25’30’35’

Spellcraft failure: The spell fizzles, and mana is lost.