Star GlidersStar Gliders (Vaxma) Giant creatures that look like manta ra... More (Vaxma)
Giant creatures that look like manta rays that fly through space.
They shimmer and have an iridescence as their skin absorbs solar rays for nourishment. They radiate heat as they convert the radiation.
They are peaceful and only attack if provoked.
Starglider (D20)
Challenge Rating: 11
Size: Large
Type: Magical Beast
Initiative: +4
Defense
Hit Points: 126 (12HD: 12d12 +48)
Armor Class: 25, touch 10, flat-footed 24 (+1 DEX, +15 natural armor, -1 size)
Saves: Fort +12 Ref +9 Will +10
Offense
Speed: 60 ft., fly 200 ft.
Base Attack: +12
Melee: Tail sting +18 (1d8 +7 plus poison)
Ranged: –
Special Attacks:
Statistics
Abilities: STR 23 (+6), DEX 18 (+4), CON 19 (+4), INT 12 (+1), WIS 15 (+2), CHA 12 (+1)
Skills: Acrobatics +5, Athletics +10, Awareness +9, Endurance +4, Knowledge +1, Persuasion +1, Spellcraft +2, Survival +2, Thievery +5
Talents: Alertness, Cleave, Weapon Specialty ( tail)
Special Qualities: Immune to poison.
Ecology
Environment: Desert, warm mountains
Organization: Single, Pair
Treasure: Double
Combat
The starglider attacks with its long whip-like tail. The sting of a starglider is poisonous.
Tail Sting
A starglider has a spiked tail that secretes venom. If their prey is hit with the tail, they must make a save vs. the venom.
Starglider venom – injury; Fortitude DC 18; 1/round for 2 rounds; 1d6 DEX; cure 1 save