5. Game Mechanics

Skill Challenges

Skill Challenges are a way to handle non-combat encounters and allow the players to use their characters’ skills to overcome obstacles. It can be used as a way to describe traveling, handling large social encounters, or events like a chase scene.

Choose a certain number of skill rolls needed to overcome the challenge. The resulting numbers of successes and failures define the outcome of the challenge. More successes mean the players have an easier time with the encounter, and more failures mean a harder encounter or a failure.

When making a skill challenge check, no player can go twice in a row, and no player can use the skills already used until at least 3 separate skills have been used. A player must explain how that skill is used to overcome the challenge.

Example: Wilderness Travel

# of Rolls: 5

  • 5 successes – Beneficial encounter, merchant, ruin a treasure
  • 4 successes – Nothing, arrive on time
  • 3 successes – Easy encounter 
  • 2 successes – Moderate encounter 
  • 1 success – Hard encounter
  • 0 successes – Horrible failure. Run!