Crew

Crew are the non player characters who help run the ship.

Their training gives a bonus to the ship’s initiative and any roll regarding skills while piloting the ship. Crew modifier: Green -2, Average +0, Trained +1, Expert +2. A ship’s training is an average of all crewmembers rounded down (if using individual crewmembers).

Cost for Hirelings (Crew)

LevelHiring CostCost per week
Green (Easy)01 gp
Average (Average)200 gp3 gp
Trained (Challenging)400 gp5 gp
Expert (Very Hard)800 gp10 gp

When employing hirelings, it is required to maintain a balanced hierarchy of skill levels. Each level of skilled workers requires oversight from more experienced hirelings to ensure smooth and productive operations. Without this balance, inefficiencies, mistakes, or even catastrophic failures may occur. You may hire up to three hirelings of a given skill rating before you must employ a hireling of superior skill.

Skill Balance Rule:

For every group of hirelings in operation, you must maintain the following ratios:

  • For every 4 Green Hirelings, 1 Average Hireling is required.
  • For every 4 Average Hirelings, 1 Trained Hireling is required.
  • For every 4 Trained Hirelings, 1 Expert Hireling is required.

Expert Hirelings can operate independently and do not require Legendary Hirelings supervision.

 Basic Attributes

LevelAVHPStatsAverage DamageSkill %InitBonus
Green (Easy)088325%-2
Average (Average)21010450%0
Trained (Challenging)41212560%+1
Expert (Very Hard)41515675%+2