Ship Speed – Ship Rating
Speed is measured by Ship Rating (abbreviated as SR) plus 1/2 MCManeuverability Class - the base agility of a ship. More
Movement by SR
A ship’s base speed is its Ship Rating. This is based on the Navigator’s talent level and the type of helm.
Speed Ratings using Major and Minor Helms
| Navigator Level | Minor Helm | Major Helm |
| 1 | 2 | 4 |
| 2 | 2 | 4 |
| 3 | 3 | 5 |
| 4 | 3 | 5 |
| 5 | 3 | 5 |
| 6 | 4 | 6 |
| 7 | 4 | 6 |
| 8 | 5 | 7 |
Map of the Galaxy
The Galaxy is approximately 20 folds across, with each fold being 1,000 parsecs. A Navigator can only travel Folds equal to their Navigator level in a single jump.

Three Types of Ship Speed
ShipsShips provide two things, travel through Voidspace and air. ... More travel using three different movement modes. Tactical Speed is used during combat and close maneuvers. Void Speed is used to travel through normal space when Waygates are unavailable or a destination lies within the same region of space. Folding Space allows a Navigator to traverse the In-Between, instantly crossing vast distances to emerge near a known Waygate.
Tactical Speed
Tactical Speed is equal to the helm SR plus 1/2 MCManeuverability Class - the base agility of a ship. More bonus. A ship can move one hex or turn one facing per Tactical Speed point. If the ship has a positive Maneuverability Bonus, the ship gains that many free hex facing turns per round.
Optional:
Each round, the players can attempt a skill challenge to make the ship go faster. It is a total of skill checks equal to the number of players who wish to roll, with a minimum of two. The players choose a skill to test and declare to the SG how this would help the ship move faster. No skill or player can be repeated (unless the play group is 2 people). Heroes manning siege weapons can not participate in a Speed Skill Challenge.
Speed Skill Challenge Chart
Majority (>50%) Successes: +2 Tactical Speed
Minority Sucesses (<50%): +1 Tactical Speed
0 Successes: -1 Tactical Speed
For NPC shipsShips provide two things, travel through Voidspace and air. ... More, roll 3d100 vs 65% with no modifiers.
Void Speed – “Cruising Speed”
While Folding Space is the fastest way to travel between known regions of the galaxy, there are millions of star systems that lie beyond the Waygate network. ShipsShips provide two things, travel through Voidspace and air. ... More can travel through normal space using Void Speed, allowing them to explore uncharted systems, patrol local space, or reach destinations where no Waygate exists.
A ship’s Void Speed is based on its Speed Rating (SR). A ship travels 5 parsecs per day for each point of SR.
| SR | Parsecs/Day | 1 Fold | Across the Galaxy |
| 1 | 5 | 200 days | 4,000 days (10.96 years) |
| 2 | 10 | 100 days | 5.5 years |
| 3 | 15 | 67 days | 3.7 years |
| 4 | 20 | 50 days | 2.7 years |
| 5 | 25 | 40 days | 2.2 years |
| 6 | 30 | 33 days | 1.8 years |
Galactic Speed – “Folding Space”
A ship can fold space and travel at vast speeds as long as no other large bodies of matter are nearby. If any large body of matter is within 12,500 yards (approx 7 miles), a ship can not fold space.
ShipsShips provide two things, travel through Voidspace and air. ... More are only able to fold space to waygates. A waygate is a magical construct created by the first travelers as a destination for the ship helms to navigate to. A ship needs a waygate to jump to, but you don’t need to be at a waygate to start a fold.
While folding space, the ship and its crew travel through the In-between, a plane of existence that is adjacent to the prime plane. Time acts differently in the In-between, so travel time fluctuates, but on average, the time for a single fold is two days in the In-between.