3.1 Spacer Equipment

Weapons

WeaponSkillBase %1h or 2hDamageSpecialWeightCostHPReach/RangeSTR/DEX
Light Melee Weapons
Cutlass, smallS151h1d4+1+dmBleeding3 lbs15 gp125’8/5
Medium Melee Weapons
CutlassS151h1d6+1+dmBleeding5 lbs15 gp125’9/7
Fire Arms
WeaponSkillBase %1h or 2hDamageSpecialWeightCostHPRng*Max RngMisfireSTR/DEX
BlunderbussFA102h3d12+2Bleed3 lbs400gp200-15’50’98-1009/5
Pistol, FlintlockFA101h3d6+2Bleed1 lb250 gp1510-25’100’98-1009/5
Plasma PistolFA101h1d8+2Burning1 lb350 gp1510-30’125’9/5
Plasma CrossbowFA102h2d10+2Burning4 lbs500 gp2515-50’300’10/6
Ammo
Bullets (10)2 lbs3 gp

*Firearms and Range
Firearms are most effective within a specific range. Each gun has a range listed, and firing at a target in that range is an average Firearms check. Max Range is the absolute furthest you can hit a target, but all shots outside the standard Range are difficult.

Definitions

Blunderbuss

A blunderbuss is a two handed projectile weapons. They cause quite a bit of damage, but they take a full round to reload.

Pistol, Flintlock

Pistols are small, hand-held projectile weapons. They cause quite a bit of damage, but they take a full round to reload.

Plasma Weapons

Plasma crossbows and pistols fire a charge of plasma that pierces a target. A plasma weapon must be recharged at a plasma battery, needing one hour to fully charge. Each plasma weapon can hold 25 charges.

Spacer General Equipment

Air collar, Low Quality25 gp
Air Collar, Medium100 gp
Air Collar, High500 gp
Deep Space Pack and Collar1,500 gp
Black rock, horn30 gp
Black rock, keg240 gp
Voidberry (10)1 gp

Air Collar

An air collar is a runed item that is connected to a small canister of votara. Air collars take Votara and plasma cartridges and provide oxygen for a single wearer. An air collar magically creates a pocket of air around the wearer’s body. Quality of the runes on an air collar can extend or detract from the efficiency of the system. A poor air collar cuts the cartridge  life in half and a high quality collar doubles the life. An air collar comes with one cartridge. A standard votara cartridge lasts 1 day.

Black Rock

1d8 damage per ounce. Highly volatile. Anytime a skill check our attack roll is used in conjunction with black rock or a device that uses black rock, a natural one roll means the black rock explodes damaging the user.

Black rock is used in cannons, pistols, and blunderbusses. It can also be used to create an explosive.

Horn of black rock – 10 ounces. 10 shots of a pistol or blunderbuss. Single cannon shot.

Keg of black rock – 100 ounces. 100 shots of a pistol or blunderbuss. 10 cannon shots.

Voidberry

Voidberry are an enchanted foodstuff created by mages. The berry of the dracnea tree is hardy and lasts about a month. The mages enchant them with the voidberry spell causing them to provide nourishment for a single person for a full day. The berry also heals 1 hp.